Profile: Rosalinda75Q

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Premium RuneScape 2007 Mobile players have access to a lot of
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Solve the problems encountered by some users during the purchase process.



Level Requirements Streamlined
- the rework now aligns all smithing and mining tasks so it’s easier to figure out what skill level you need to do a particular task.
For example, in the past it required an 85 smithing skill to make rune equipment that required a level 50 combat
skill. All skills have now been streamlined so equipment that requires 50 combat skills also require 50 smithing skills.
New Metal Tiers - With everything in the old system capping at 50, Jagex has added four new metal tiers to allow advanced smithy’s to create tools from level 60, 70, 80 and
90 metal. Four New Armor and Weapon Sets - with each
new level of metal you can mine also comes a new set of armor and weapons that can be made from them.
Rock is no longer depleted in Runescape, so we can all
mine together in peace.


Added new tiers of ore to mine - At 60, orichalcite and drakolith.
At 70, necrite and phasmatite. At 80, bane ore (existing bane ore counts).
At 90, light animica and dark animica. Level 90 Mining - if you are
going to mine the new level 90 rock, it’s best to use one of the new level
90 or augmentable pickaxes. The new Elder Rune pickaxe is one
that can be forged using new Level 90 rock ( instruction for making
and Elder Rune pickaxe, here ). If you don’t
the right ingredients, you can also make the augmentable Pickaxe of Earth and Song by combining a
blast fusion hammer, a crystal pickaxe, and an imcando pickaxe.
Reduced level requirement for mining iron, coal,
mithril, adamant and runite - 10, 20, 30, 40 and 50 respectively.



Adamant and runite use luminite as the secondary
ingredient for smelting - Luminite can be mined at mining level 40 and
replaces coal. All mining sites have been rearranged - The
world map now shows what rocks are available at each mining
site and include the new ores. Mining rocks no longer deplete -
you can now all mine together in peace. Every swing gives
XP - you earn XP every time you swing now but ore is only earned after filling up the progress bar with multiple swings.
Mining using a pick which is lower level than the rock being mined now results in slower XP and ore.




If you want to fill up quickly, use a higher level pickaxe.
Rockertunities added - these will spawn occasionally. When clicked, they result in a
burst of additional XP and ore. AFK Mining - you can now mine while AFK!
When mining you have a chance to gain geodes - Regular geodes contain gems, and metamorphic geodes
always contain rare prizes. Levelling mining unlocks new benefits at every level - Most of these benefits apply only to that tier of rocks.
Ore box added - You can now make an orebox using the smithing skill.
Depending on its upgrade level, it can store up to 100 of each
ore. Ore and bars can be stored in the new metal bank - this bank
is accessible from any furnace, forge or anvil. Reduced level
requirement to smith iron, steel, mithril, adamant
and rune - 10, 20, 30, 40 and 50 respectively.


Added new tiers of metal to smith - At 60, orikalkum.
At 70, necronium. At 80, bane. At 90, elder rune. Smithed
items take longer to make - this makes individual
items more valuable. Within a metal tier, the XP/bar and XP/hour
is consistent across all items. You can speed up the smith items rate by heating - Hotter
items smith faster, so you get more XP/hr (although not
more XP/bar). Smithed items can be upgraded -
This makes them better in combat, and gives faster XP/hr than just making base items.
Higher level metals can be upgraded more times.



Burial Equipment - From adamant, items which have been upgraded to the maximum for
that metal can be taken to the Artisan's Workshop and made into burial equipment.
This destroys the item but gives the fastest possible XP/hr.
Unlocking a Metal Tier Unlocks All Smithable Items and
Benefits - You unlock all smithable items when the tier of metal unlocks, but at every
smithing level you unlock new benefits for smithing.
Most of these only apply to that tier of metal. Untradable Armor Spikes - At level 90,
smiths can make untradeable armour spikes to use in combat.
These are consumables which go in the ammo slot (or backpack) and deal
damage to enemies that hit you from adjacent tiles.



Masterwork Armor - At level 99 smithing, smiths can make masterwork armor.
This is level 90 power armor which only requires materials from mining to make.
Trimmed Masterwork
Armor - At level 99 smithing, smiths can upgrade masterwork armor into trimmed masterwork armor.
This is level 92 power armor and requires
some components that can only be obtained through PVM. The alch value of existing smithable gear has been reduced to accommodate the new smithing level.
All smithable items on drop tables have been replaced with new "salvage" items which alch for what
the smithable items used to alch for. The spring cleaner has two new modes which can auto-alch and auto-dissassemble salvage
drops. All ore and bars have been replaced with consumable "stone spirits" which double ore yields when carried while mining.
The artisan's workshop basement has been removed, along with most of the alternate training methods.



The artisan's workshop now has regular anvils, and
all smithing done there awards respect. Luminite injector items can be used at the artisan's workshop to give everyone there a 5% smithing bonus.
Ceremonial swords is now a D&D which has a chance to occur
on finishing any item while in the artisan's workshop. Some artisan's workshop respect rewards have been changed.
Smithable items are probably no longer worth disassembling due to the time they take to make.
New salvage drops are intended to be alched or disassembled and will be a source of
components. Breakdown perk no longer disassembles the smithed
item - instead it has a chance to award components as if
the item were disassembled.


Furnace perk still increases XP gain and reduces ore gain. Honed perk now increases
chance for double ore when mining. Rapid perk now smiths faster,
but causes heat to be lost faster. Refined perk now increases
geode chance when mining. Tinker perk now increases chance for double progress when smithing.

Bane melee weapons and armour can be tuned against some targets using special
recipes accessible at the anvil. These recipes
do not require completion of Ritual of the Mahjarrat. Bane ammunition still requires ROTM to make.
Gem rocks have been split into multiple tiers with different
drop tables. Which gems drop at which sites is visible on the world map.



Seren stones are largely unchanged and will
remain the best AFK mining method. They still
drop corrupted ore. As core ores are now more
valuable, Seren stones may be less useful. The coal bag has been removed and
refunded. The autoheater is a new dungeoneering token reward which
consumes coal to automatically reheat your smithing item, allowing for
faster AFK rates. The collector's insignia
now increases geode chance and increases the chance for double ore when mining sandstone.
Varrock armour now increases the chance for double bars when smelting, for double ore when mining and
for double progress when smithing. Higher levels of the armour work on higher level
metals. New varrock armour doubles the effectiveness of
varrock armour, and allows its mining and smithing benefits to work without wearing the
armour. Luck enhancers (ring of wealth, etc) now increase the chance
for geodes to upgrade to metamorphic geodes.


Quarrymaster aura now increases the chance to critically swing when mining.
Resourceful aura now increases the chance to find geodes when mining and increases the
chance to get double ore when mining sandstone. Divine location rocks have had
their divination requirements lowered to match the new mining requirements.

Divine luminite has been added, but higher tier divine locations have not been added at
this time. Juju mining potions now have a chance to give free stone spirits when mining.
Perfect juju mining potions make mining faster when using stone spirits.
Perfect juju smithing potions increase the chance for double progress when smithing.
Two new items, iron ingots and steel ingots have been added.
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